Free New Map: Artemel Villa Floor 2
I am releasing a new free virtual table top and printable map of the Artemel Villa Floor 2 in the Forgotten Realms.
Artemel Villa Floor 1
This map is of the first floor of all of the buildings in the Artemel Villa. I have tried to provide a purpose for all of the buildings along with how I see each of the rooms being used by the family
Artemel Villa Grounds
This area map shows the Artemel family villa grounds in Waterdeep off Sul Street. I expect dungeon masters will use area maps as an area overview.
Ulbrinter Villa Floor 2
Here is the final map for the Ulbrinter villa. The second floors of the buildings mostly house bedrooms.
Ulbrinter Villa Floor 1
These maps start the playable maps for the Ulbrinter villa and represent the first floor of the three buildings on the property.
Ulbrinter Villa Grounds
Free maps for Dungeons and Dragons Forgotten realms setting for the Ulbrinter villa grounds in Waterdeep.
Uthtower Floor 3
Finishing off the Uthtower above ground maps is the third floor after the tower has risen during the Eye of Myrkul in the Dungeon Magazine #73 adventure Eye of Myrkul. The description of the floor in the tower is on page 42 in the Dungeon Magazine. The floor is open to the sky and has a lot of rubble from the roof above collapsing.
Holk House Floor 3
All of floor 3 is only accessible from the west steps and the cloud in the middle is a portal to the underworld. The numbers in the DM’s map correspond to the descriptions in the dungeon magazine.
Holk House Floor 2
The NPCs living in the temple use this floor to rest in their private chambers. There is a weird fog coming out of the central room and a hidden treasure area in the northwest corner. The numbers in the DM’s map correspond to the descriptions in the dungeon magazine.
Holk House Floor 1
Floor 1 is the central area of the temple. Water has flooded all but two rooms on the floor. Magic protects those two rooms from flooding. There are various encounters in different rooms that the players can enter, and the players all should have rings of water breathing.